2011-2012
Java Multiplayer Game
A top-down action game I started in Java to experiment with real-time multiplayer and entity interpolation over a LAN. Includes a basic WYSIWYG level editor, pre-game chat lobby and Box 2D implementation. This is an ongoing project I sometimes work on in my spare time.
2008 - 2010
Level Design
3D
Textures
Starvin Marvin
A Flash platformer I developed for a High School assignment.
It started with curiosity and a fascination with how my childhood Nintendo 64 games were made. At that age I couldn't fathom how one goes about to create a game which you can see on a screen and came to the conclusion that either you had to be really smart or games were made by machines. Years later I stumbled upon the level editor for Half-Life and found myself designing levels in my spare time after school. That eventually led me into programming and art disciplines and the rest is history!
If you feel compelled to contact me for any reason you can do so via the following methods:
| Email: aaronzimmermann92@gmail.com | |
| Linkedin http://au.linkedin.com/pub/aaron-zimmermann/34/53b/639 | |
| Skype aaronzimmermann92 |













